G.I.4DTV: Difference between revisions
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The Robman (talk | contribs) Created page with "=G.I.4DTV= UEI protocol: 00A4 IRP notation: {37.3k,992}<1,-1|1,-3>(5,-2,F:6,D:2,C:4,1,-60)+ EFC translation: NONE This is a moderately robust protocol, but [[Spurious d..." |
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EFC translation: NONE | EFC translation: NONE | ||
This is a moderately robust protocol, but [[Spurious decodes and non-robust protocols|spurious decodes]] are still possible. | This is a moderately robust protocol, but [[Spurious decodes and non-robust protocols|spurious decodes]] are still possible. | ||
Unit (device) numbers from 0 to 7 are supported. The check sum C is a [https://en.wikipedia.org/wiki/Hamming_code Hamming Code], which can correct single bit errors. D:1:2 is encoded in the check sum. [[D encoding scheme]] | |||
The official (UEI) protocol executor for G.I.4DTV does not support EFC numbers. If you are creating an upgrade in KM or RM you should use OBC numbers, not EFC numbers. If you need the Hex Cmd for a KeyMove, you should use the functions sheet of KM or RM to compute it for you from the OBC and device number. | The official (UEI) protocol executor for G.I.4DTV does not support EFC numbers. If you are creating an upgrade in KM or RM you should use OBC numbers, not EFC numbers. If you need the Hex Cmd for a KeyMove, you should use the functions sheet of KM or RM to compute it for you from the OBC and device number. | ||
[[Category:DecodeIR]] | [[Category:DecodeIR]] | ||
Latest revision as of 18:41, 2 November 2025
UEI protocol: 00A4
IRP notation: {37.3k,992}<1,-1|1,-3>(5,-2,F:6,D:2,C:4,1,-60)+
EFC translation: NONE
This is a moderately robust protocol, but spurious decodes are still possible.
Unit (device) numbers from 0 to 7 are supported. The check sum C is a Hamming Code, which can correct single bit errors. D:1:2 is encoded in the check sum. D encoding scheme
The official (UEI) protocol executor for G.I.4DTV does not support EFC numbers. If you are creating an upgrade in KM or RM you should use OBC numbers, not EFC numbers. If you need the Hex Cmd for a KeyMove, you should use the functions sheet of KM or RM to compute it for you from the OBC and device number.